Giant Fly

Type: Vermin

Senses: Darkvision 60’

HD: 2d8

Saves: Fort +3, Ref +3, Will +0

Immune: disease

Defenses: +2 vs mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)

Speed: climb -10’ (-5’), fly +20’ (good)

Attacks: bite (1d6 plus disease)

Abilities: Str +2, Dex +6, Con +6

BAB: +1

Skills: [2 + Int mod] no class skills

Racial Modifiers , +8 Climb, +4 Perception, +8 Swim

Special Abilities:

Disease (Ex) [3 + Con mod/day]

Filth Fever: Bite—injury; save Fortitude DC 10 + 1/2 HD + Con mod;

onset 1d3 days;

frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage;

cure 2 consecutive saves. Some flies might carry other diseases, at the GM’s discretion. The save DC is Constitution-based.

Templates

Giant Fly

Broken World CEPendragon